#ScreenshotSaturday 004

Forgotten Ball dev 004This one is following on from last week, I have increased the lighting and moved the distance between the ball and camera ever so slightly. This will need testing: is the ball to small? As the distance between the ball and camera has increased, more of the game world is on show, will this cause rendering spikes or affect performance?

The Pink is corner volumes; for the corner functionality.

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